Ziyini izinzuzo zokukhishwa eklasini?

Ukulungiswa ekilasini

Umkhakha wezemfundo uhlala uthuthuka ngokuhlanganiswa kwemibono emisha. Izinsizakusebenza zokufundisa eziqinisa inhloso yokufunda futhi, esimweni esithile sokwenza umdlalo, zinikeze ukuzijabulisa nokuguquguquka.

Amandla alolu hlobo lwendlela yingqikithi yayo ehambisana nezici zokuzijabulisa zomdlalo. Ezinye izincwadi zigxile kule ndikimba. Isihloko Ukwenza i-gamification njengendlela ye-didactic: Isipiliyoni sangempela ekilasini, ebhalwe ngu-Antonio Jesús Montes Rodríguez, icubungula le ndlela.

Esinye isihloko esithakazelisayo esitholakala ezitolo zezincwadi sithi Masidlale: Ukufunda Ukudlala Kungayiguqula Kanjani Imfundo, ebhalwe ngu-Imma Marín Santiago izwakalisa ukuthi kungenzeka kanjani ukuguqula ingqikithi yemfundo ngalo mbono. Lo mqondo awusebenzi kubafundi kuphela, kepha nakwabafundisi.

Esinye sezihloko ezishicilelwe ngalesi sihloko sithi I-Gamification: Ungabashukumisa kanjani abafundi bakho futhi uthuthukise isimo sezulu sekilasi ebhalwe nguFernando Rodríguez noRaúl Santiago. Lezi ngezinye zezincwadi ezishicilelwe ngomqondo ongasebenzi kuphela emkhakheni wezemfundo. Kepha futhi nemvelo yenkampani.

Izinzuzo ze-Gamification

Ziyini izinzuzo ze-gamification?

1. Ubunye yokufunda fun. Ngokubhekisisa okulindelwe kwezikaqedisizungu, umfundi ubandakanyeka njengomlingiswa ophambili kulokhu okuhlangenwe nakho okuxhumanisa izithako ezimbili ezibaluleke kangaka kwifomula efanayo. Isitshudeni sizwa isisusa senhloso okumele izuzwe futhi, ngokusebenzisa amandla omdlalo, ibona leyo nselele njengethuba lokuyifeza.

2. Ukunqoba. Inqubo yokufunda ngokwenziwa kwegeyimu nayo ingahamba kancane kancane ngokususelwa kumandla wegeyimu lapho izinga lobunzima lokunqoba lihamba kancane. Ngokunqoba izithiyo nokufeza izinhloso ezintsha, umfundi futhi uphakamisa izinga lakhe lokuzethemba, athuthukise amakhono amasha futhi athole okuhlangenwe nakho okusha.

Le nqubo yokunqoba ukufunda ihlala ingeyomuntu ngoba umfundi ngamunye ukhethekile. Kodwa-ke, lokhu kuthuthukiswa akubhekiseli ekubukeni komuntu ngamunye komfundi. Iphinde idale umongo wokubamba iqhaza, ukusebenzisana nobudlelwano. Ngakho-ke, umbono womuntu ngamunye uqedwa ngokubhekisela ku- "thina."

3. Inzalo. Enye yezinzuzo zale ndlela ukuthi ivusa ilukuluku lomfundi hhayi kuphela lapho kubhekiswa ekugcineni, kepha futhi ngesikhathi senqubo ehlukanisa indawo yokuqala kunhloso okumele izuzwe. Okunye kwamandla we-gamification ukuthi kungasetshenziswa ezifundweni ezahlukahlukene, kuguqulwe okuphakathi nohlobo ngalunye lwesiphakamiso.

4. Innovation. Imfundo iligugu eliyisisekelo emphakathini, insika ebaluleke kakhulu ezimpilweni zabantu, hhayi nje ngenxa yethonya layo emsebenzini wobungcweti womuntu omdala, kodwa futhi nangenxa yethonya layo enjabulweni yomuntu ngokudluliswa kwamagugu. Lapho abazali bekhetha isikole abazofundela kuso ingane yabo ezifundweni zabo, babheka izinto ezahlukahlukene.

Enye yazo ukubaluleka kokuqalwa kwezinto ezintsha njengesiphakamiso sokwenza okuhle nenani lokwehluka. Ukuqiniswa akuyona indawo yezinye izinqubo zokufunda. Le nto akufanele ididaniswe njengengxenye yakho konke ukuqeqeshwa. Noma kunjalo, le ndlela iyisihlanganisi.

Ngakho-ke, indlela yokudlala ingasetshenziswa ezifundweni ezahlukahlukene. Le ndlela igqugquzela abafundi kanye nothisha. Kushukumisa ubuhlakani nobuhlakani.


Shiya umbono wakho

Ikheli lakho le ngeke ishicilelwe. Ezidingekayo ibhalwe nge *

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  1. Ubhekele imininingwane: Miguel Ángel Gatón
  2. Inhloso yedatha: Lawula Ugaxekile, ukuphathwa kwamazwana.
  3. Ukusemthethweni: Imvume yakho
  4. Ukuxhumana kwemininingwane: Imininingwane ngeke idluliselwe kubantu besithathu ngaphandle kwesibopho esisemthethweni.
  5. Isitoreji sedatha: Idatabase ebanjwe yi-Occentus Networks (EU)
  6. Amalungelo: Nganoma yisiphi isikhathi ungakhawulela, uthole futhi ususe imininingwane yakho.